[svlug] using linux in schools
pcubbage at opencountry.com
Mon Mar 31 12:29:06 PST 2003
George Georgalis wrote:
>I would provide all the basic types of programs, write, draw, paint,
>www, email; but I was wondering what types of resources or environment
>would draw kids in to design a db or develop their networking and
Good deeds are hard to do and have results. I published user software
at Atari including about 45 educational packages so I know a little.
- Figure out how to put the students in charge (you monitor) and let
them figure out what to do. A Wiki would help that process.
- Consider training trainers to teach others how to really use the web.
- "Educational" software is mostly boring and most kids iignore it.
- There is a developmental stage starting at around 16 where global
concepts start working. Source code of interesting programs including
games are something they'll like. Packaging it so that the make/compile
is easy is a big help. Of 16 teenage authors, I had only one under 16.
I don't think you can get younger ones pogramming but anything you give
them that allows them to manipulate the system and get results is a plus
for < 16.
- A major use in schools is just a place to write reports and print
them. Less of a need today in the valley but still a need.
- If you are building/installing systems, you could pre-load a set of
bookmarks that kids will like or find useful, There are sites that give
pointers. Good places to research and find answers are one group of
- TuxPaint is a great program for younger students. Check out what else
is going on at newbreedssoftware.com and at tux4kids.org and
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